SIMPLY POWERFUL
CHARACTER ANIMATION

iClone 8 - Try 30-Days Free

iClone delivers the fastest professional results for real-time 3D animation. Orchestrate facial performance, motion capture, scene design, and cinematic storytelling—all within one intuitive platform backed by a rich 3D ecosystem.

START CHARACTER ANIMATION EASILY

OPTIMAL ANIMATION WORKFLOW

MOTION CAPTURE

Motion LIVE is iClone’s mocap hub, capturing full-body motion from leading devices—perfectly synced for animation.

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CROWD SIMULATION

Real-time, customizable crowd animations with smart 3D characters that self-navigate and perform diverse actions.

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GAME-LIKE CONTROL

Motion Director lets you control 3D characters with game controllers, waypoints, or AI—just like playing a video game.

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CUSTOM DEVICE CONTROL

iClone supports gamepads, MIDI boards, Stream Decks, and SpaceMouse for hands-on experience.

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AI-POWERED ANIMATION

Controllable AI-assisted posing & animation
Face Tracking from Live Feed or Video
Accurate & Natural Lip Sync from Audio
Fast & Intuitive In-App Content Discovery

SUCCESS STORIES

Shaddy Safadi / Founder of One Pixel Brush

"Innovative solutions like iClone, Live Face, and Rokoko, empower small teams like us to push the boundaries of what's possible in independent animation."

Nick Shaheen / CG Generalist / Freelance Artist

"Since integrating iClone into my workflow, I've found myself tackling projects I might have avoided before such as facial animation and performance-driven storytelling."

Minor Cortés Chinchilla / Technical Director at FCN Producciones

"The flexibility of iClone gave us creative control that wouldn't be possible with a small team otherwise."

Ken Locsmandi / Founder of Filmworks/FX, INC.

"With iClone, Character Creator, and Unreal Engine, we create stunning visuals. These visuals would have taken us months. We are now doing them in hours sometimes."

Alfonso Hinojosa / 3D Generalist / Filmmaker

"I would go through an entire scene's set of animations in only a matter of hours because of how easy it felt to clean up the mocap data inside of iClone."

Patrik Forsberg / Owner of Stiller Studios

"Stiller Studios loves technology that makes storytelling faster, more creative, more engaging and more fun to play around with. And I think that is what iClone and Character Creator are doing."

REALTIME PRODUCTION

Enter the 3D iClone cosmos to witness a powerful character animation system, dynamic scene construction, physics simulation, multi-camera direction, and cinematic effects.

LIGHT & SHADOW

IBL, global illumination (GI), volumetric light, soft shadow, shadow caster, eye adaptation, IES

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Camera Systems

Dynamic control over lens type, focal length, depth of field, camera switch

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Props & Scene

Sky, terrain, water, SpeedTree, PhysX rigid body and cloth simulation

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Realtime Visuals

PBR, SSS, motion blur, lens flare, glare, fog, reflective surface, particle effects

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Productivity

Modular scene management, asset filer, fast show/hide, merge projects, isolate selection

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ADD-ONS

CHARACTER CREATION

Share character assets, motion and facial data between iClone and Character Creator.

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EXTENSIONS

Extend iClone with its Python scripting API, Unreal Live Link, Nvidia Omniverse, and more.

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PIPELINE TO 3D UNIVERSE

iClone and CC seamlessly work together as one big design-to-animation character platform and greatly ease the in-and-out productivity with many other 3D applications.

MORE RESOURCES

iClone offers a wide range of additional resources—ready-to-use characters, mocap motions, props, scenes, clothing, visual effects, and materials—designed to accelerate animation and expand creativity, all available across three Reallusion-operated stores.

iClone 8 vs. iClone 7
Features iClone 8 iClone 7
*New functions in iClone 8 are marked in bold.
*All items are priced in US dollars.
$599
With partial 3DXchange Pipeline integration, Curve Editor and Motion LIVE.
iClone 7: $199
3DXchange Pipeline: $499
Curve Editor: $149
Motion LIVE: $199
Lipsync & Facial Expression Editing AccuLips Lip-sync
Facial Puppet
Face Key Editor (Muscle, Expression, Morph Slider)
Advanced Muscle Panel (Multi-Level)
Detailed Layer Tracks (Bones, Blendshapes, Facial Features)
Curve Editor (Facial Control)
(Paid plugin, No facial control)
Body Motion Edting FK/IK Editing
Basic Layer Keys
Motion Blending
Transition Curve Preset
Look-at Constraint
Reach Constraint
(Enhanced)
Reach Target Editor (Interactive Motion)
Vertex Animation (Point cache)
Direct Puppet
Motion Puppet
Motion Modify
Morph Animation
Animation Layer Editor
Auto Root Alignment Between Motion Clips
Extended Looping Animation (Continuous Forward Motion)
Bi-directional Blending for Smooth Clip Transition
Motion Direction Control
End Effector Editing
On-Screen Body Control Rig
Detailed Layer Tracks (Part Level, Bone Level)
Motion Correction (Footstep, Handprint Editing)
Curve Editor
(Paid plugin)
Perform Editor (Motion Playlist)
Mirror Motion & Masked Motion Copy
Motion Director
(Play to Animate)
Player Control: Mouse, Keyboard and Controller
NPC Control: Path, Bounding, Script, Follow
Behavior Manager to Activate/Expand Motions
Motion LIVE Unified Motion Capture for Face, Body and Hand ✓ (Paid plugin)
Supported File Format (Import) OBJ (Mesh, Material)
FBX (Mesh, Material, Motion)
(Requires 3DX Pipeline)
Alembic Animation (Same Vertex Count)
iAvatar, iCloth, iShoes, iGloves, iHair, iAcc
iMotion, rlMotion
iMotionPlus
iAtm
iEffect
iProp
Supported File Format (Export) OBJ (Static Mesh)
(Requires 3DX Pro)
FBX (Bone Rig, Animation, Blendshapes)
(Requires 3DX Pipeline)
iAvatar, iCloth, iShoes, iGloves, iHair, iAcc (to Character Creator)
iMotion, rlMotion, iMotionPlus (to Character Creator)
ABC (Alembic)
(Requires 3DX Pipeline)
USD (Omniverse)
(Requires 3DX Pipeline)
Visual HDR (Bake HDR Video)
HBAO+
IBL, Directional, Spotlight, Point Light
Soft Shadow, Shadow Catcher, Mutiplier
Global Illumination (GI)
PBR/Digital Human Shader
Point Light with Shadow
Volumetric Light
Mirror Plane Shader
Lens Flare
Motion Blur
Eye Adaption
Exclude Visual Effect by Object or Material
TAA
IES
Performance Minimal Mode
Static Object
GPU Acceleration (Skin Bone)
Accelerated Show/Hide
Productivity Python API
Flexible Frame Rate
Merge Project
Collection Manager (Group)
Hotkey Manager
Device Mapping (Camera, Light, Object RTS)
Environment & Character Settings Light Creation
Character Proportion
NVIDIA PhysX (Rigid Body/Kinamtic/Soft Cloth)
Morph Creator
Stage & Prop Terrain, SpeedTree, Sky, Water
Animated Prop with Right-Click Perform List
Video Texture/Transparent Video
Render Subdivision
Tessellation
Realtime Render
Supersampling (up to X times)
Toon Shader
360 Video
PBR/Digital Human Shader
Plug-in
Unreal Live Link (Indie Free/Paid)
*Requires additional purchase

*Requires additional purchase
PopcornFX (Paid)
*Requires additional purchase

*Requires additional purchase
Iray (Paid)
*Requires additional purchase

*Requires additional purchase
Omniverse Connector (Free)
Smart Gallery (Free)

*Built-in

Auto-setup for Unreal (Free)
Auto-Setup for Unity (Paid)
AccuPOSE (Paid)
Timecode (Paid)